|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Interface Summary | |
---|---|
ImageCache | An image cache caches images by their names. |
PropertyWriter | Writes properties to a configuration file. |
ThreeLetterCodeGenerator | Generates three-letter-codes and short forms from driver names. |
Class Summary | |
---|---|
__UtilHelper | Don't use this at home! |
__UtilPrivilegedAccess | Don't use this at home! |
ConfigurationCandidatesIterator | |
ConfigurationLoader | This utility class servs to load HUD configuration files. |
DefaultImageCache | Default implementation of the image cache meant for game runtime. |
FontUtils | |
LocalizationsManager | |
MapTools | |
NumberUtil | The NumberUtil keeps static methods to format numbers. |
PluginINI | Abstraction of the main ini file for the plugin. |
ResourceManager | |
RFDHLog | The RFDHLog is a simple shortcut implementation for the Log class. |
StandingsTools | |
SubTextureCollector | Sub textures (TransformableTexture s) are collected here. |
TextureManager | ImageIO image loading is pretty slow. |
ThreeLetterCodeGeneratorImpl | Standard implementation of the ThreeLetterCodeGenerator . |
ThreeLetterCodeManager | The ThreeLetterCodeManager loads name-to-code mappings from an
ini file and provides the information to the user. |
TimingUtil | Provides static methods to deal with timing. |
WidgetZYXComparator | Comparator implementation to sort Widget s by z-index first, then by y-coordinate and then by x-coordinate. |
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |