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Packages that use InputAction | |
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net.ctdp.rfdynhud.gamedata | |
net.ctdp.rfdynhud.input | |
net.ctdp.rfdynhud.widgets.base.widget |
Uses of InputAction in net.ctdp.rfdynhud.gamedata |
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Fields in net.ctdp.rfdynhud.gamedata declared as InputAction | |
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static InputAction |
__GDPrivilegedAccess.INPUT_ACTION_RESET_FUEL_CONSUMPTION
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static InputAction |
__GDPrivilegedAccess.INPUT_ACTION_RESET_LAPTIMES_CACHE
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static InputAction |
__GDPrivilegedAccess.INPUT_ACTION_RESET_TOPSPEEDS
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Uses of InputAction in net.ctdp.rfdynhud.input |
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Fields in net.ctdp.rfdynhud.input declared as InputAction | |
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static InputAction |
KnownInputActions.DecBoost
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static InputAction |
KnownInputActions.IncBoost
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static InputAction |
KnownInputActions.ResetFuelConsumption
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static InputAction |
KnownInputActions.ResetLaptimesCache
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static InputAction |
KnownInputActions.ResetTopSpeeds
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static InputAction |
KnownInputActions.TempBoost
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static InputAction |
KnownInputActions.ToggleFixedViewedVehicle
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static InputAction |
KnownInputActions.TogglePlugin
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static InputAction |
KnownInputActions.ToggleWidgetVisibility
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Methods in net.ctdp.rfdynhud.input that return InputAction | |
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static InputAction |
__InpPrivilegedAccess.createInputAction(java.lang.String name,
java.lang.Boolean acceptedState,
boolean isWidgetAction,
InputActionConsumer consumer,
java.net.URL doc)
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static InputAction |
KnownInputActions.get(java.lang.String name)
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InputAction |
InputMapping.getAction()
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static InputAction[] |
KnownInputActions.getAll()
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InputAction[] |
InputMappings.getMappedActions(Widget widget)
Gets the InputAction s possibly mapped to an action on the given Widget . |
Methods in net.ctdp.rfdynhud.input with parameters of type InputAction | |
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int |
InputAction.compareTo(InputAction o)
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java.lang.String[] |
InputMappings.getMappedDeviceComponents(InputAction action,
Widget widget)
Gets the input device components mapped to the given InputAction on a Widget with the name of the given Widget . |
boolean |
InputMappings.isActionMapped(InputAction action)
Gets whether an input mapping exists, that maps an input device component to the given InputAction . |
void |
InputActionConsumer.onBoundInputStateChanged(InputAction action,
boolean state,
int modifierMask,
long when,
LiveGameData gameData,
boolean isEditorMode)
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Constructors in net.ctdp.rfdynhud.input with parameters of type InputAction | |
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InputMapping(java.lang.String widgetName,
InputAction action,
java.lang.String deviceComponent,
int keyCode,
int modifierMask,
int hitTimes)
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Uses of InputAction in net.ctdp.rfdynhud.widgets.base.widget |
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Methods in net.ctdp.rfdynhud.widgets.base.widget that return InputAction | |
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InputAction[] |
Widget.getInputActions()
Gets the InputActions, that can be bound with a Widget of this type. |
Methods in net.ctdp.rfdynhud.widgets.base.widget with parameters of type InputAction | |
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protected java.lang.Boolean |
Widget.onBoundInputStateChanged(InputAction action,
boolean state,
int modifierMask,
long when,
LiveGameData gameData,
boolean isEditorMode)
This event is fired, when a bound input component has changed its state. |
java.lang.Boolean |
AbstractAssembledWidget.onBoundInputStateChanged(InputAction action,
boolean state,
int modifierMask,
long when,
LiveGameData gameData,
boolean isEditorMode)
This event is fired, when a bound input component has changed its state. |
static void |
__WPrivilegedAccess.onBoundInputStateChanged(Widget widget,
InputAction action,
boolean state,
int modifierMask,
long when,
LiveGameData gameData,
boolean isEditorMode)
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