Uses of Class net.ctdp.rfdynhud.valuemanagers.Clock

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## Uses of Class
net.ctdp.rfdynhud.valuemanagers.Clock

Packages that use Clock
net.ctdp.rfdynhud.valuemanagers |
net.ctdp.rfdynhud.widgets.base.needlemeter |
net.ctdp.rfdynhud.widgets.base.revneedlemeter |
net.ctdp.rfdynhud.widgets.base.widget |
net.ctdp.rfdynhud.widgets.internal |

Uses of Clock in net.ctdp.rfdynhud.valuemanagers

Subclasses of Clock in net.ctdp.rfdynhud.valuemanagers
`class` | `TimeBasedClock` The `TimeBasedClock` calculates frame gaps based on a given time delay to know, when to set the clock flag and when to reset.

Uses of Clock in net.ctdp.rfdynhud.widgets.base.needlemeter

Methods in net.ctdp.rfdynhud.widgets.base.needlemeter with parameters of type Clock
`protected void` | `NeedleMeterWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)`

Uses of Clock in net.ctdp.rfdynhud.widgets.base.revneedlemeter

Methods in net.ctdp.rfdynhud.widgets.base.revneedlemeter with parameters of type Clock
`protected void` | `AbstractRevNeedleMeterWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)`

Uses of Clock in net.ctdp.rfdynhud.widgets.base.widget

Methods in net.ctdp.rfdynhud.widgets.base.widget with parameters of type Clock
`void` | `Widget.drawWidget(Clock clock, boolean completeRedrawForced, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, boolean drawAtZero)` This method invokes the parts of the actual drawing code for this Widget.
`protected abstract void` | `Widget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)` This method must contain the actual drawing code for this Widget.
`protected void` | `AbstractAssembledWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)` This method must contain the actual drawing code for this Widget.

Uses of Clock in net.ctdp.rfdynhud.widgets.internal

Methods in net.ctdp.rfdynhud.widgets.internal with parameters of type Clock
`protected void` | `InternalWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)`

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