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public interface InputActionConsumer
Method Summary | |
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void |
onBoundInputStateChanged(InputAction action,
boolean state,
int modifierMask,
long when,
LiveGameData gameData,
boolean isEditorMode)
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Method Detail |
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void onBoundInputStateChanged(InputAction action, boolean state, int modifierMask, long when, LiveGameData gameData, boolean isEditorMode)
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