net.ctdp.rfdynhud.util

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## Package net.ctdp.rfdynhud.util

Interface Summary
ImageCache | An image cache caches images by their names.
PropertyWriter | Writes properties to a configuration file.
ThreeLetterCodeGenerator | Generates three-letter-codes and short forms from driver names.

Class Summary
__UtilHelper | Don't use this at home!
__UtilPrivilegedAccess | Don't use this at home!
ConfigurationCandidatesIterator |
ConfigurationLoader | This utility class servs to load HUD configuration files.
DefaultImageCache | Default implementation of the image cache meant for game runtime.
FontUtils |
LocalizationsManager |
MapTools |
NumberUtil | The `NumberUtil` keeps static methods to format numbers.
PluginINI | Abstraction of the main ini file for the plugin.
ResourceManager |
RFDHLog | The RFDHLog is a simple shortcut implementation for the `Log` class.
StandingsTools |
SubTextureCollector | Sub textures (`TransformableTexture`s) are collected here.
TextureManager | ImageIO image loading is pretty slow.
ThreeLetterCodeGeneratorImpl | Standard implementation of the `ThreeLetterCodeGenerator`.
ThreeLetterCodeManager | The `ThreeLetterCodeManager` loads name-to-code mappings from an ini file and provides the information to the user.
TimingUtil | Provides static methods to deal with timing.
WidgetZYXComparator | `Comparator` implementation to sort `Widget`s by z-index first, then by y-coordinate and then by x-coordinate.

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