Uses of Class net.ctdp.rfdynhud.util.PluginINI

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## Uses of Class
net.ctdp.rfdynhud.util.PluginINI

Packages that use PluginINI
net.ctdp.rfdynhud.gamedata |
net.ctdp.rfdynhud.util |

Uses of PluginINI in net.ctdp.rfdynhud.gamedata

Methods in net.ctdp.rfdynhud.gamedata that return PluginINI
`PluginINI` | `GameFileSystem.getPluginINI()` Gets an abstraction of the plugin's main ini file.

Methods in net.ctdp.rfdynhud.gamedata with parameters of type PluginINI
`protected java.io.File` | `GameFileSystem.findBordersFolder(PluginINI pluginINI, java.io.File pluginFolder, java.io.File configFolder)` Called once at instantiation time to initialize the plugin's border folder.
`protected java.io.File` | `GameFileSystem.findCacheFolder(PluginINI pluginINI, java.io.File pluginFolder)` Called once at instantiation time to initialize the plugin's cache folder.
`protected java.io.File` | `GameFileSystem.findConfigFolder(PluginINI pluginINI, java.io.File pluginFolder)` Called once at instantiation time to initialize the plugin's config folder.
`protected java.io.File` | `GameFileSystem.findEditorFolder(PluginINI pluginINI, java.io.File pluginFolder)` Called once at instantiation time to initialize the plugin's editor folder.
`protected abstract java.io.File` | `GameFileSystem.findGameFolder(PluginINI ini, java.io.File pluginFolder)` Called once at instantiation time to initialize the game's root folder.
`protected abstract java.io.File` | `GameFileSystem.findGameScreenshotsFolder(PluginINI pluginINI, java.io.File gameFolder)` Called once at instantiation time to initialize the game's screenshots folder.
`protected java.io.File` | `GameFileSystem.findImagesFolder(PluginINI pluginINI, java.io.File pluginFolder, java.io.File configFolder)` Called once at instantiation time to initialize the plugin's images folder.
`protected abstract java.io.File` | `GameFileSystem.findLocationsFolder(PluginINI ini, java.io.File gameFolder)` Called once at instantiation time to initialize the game's "Locations" folder.
`protected java.io.File` | `GameFileSystem.findSubPluginsFolder(PluginINI pluginINI, java.io.File pluginFolder)` Called once at instantiation time to initialize the sub plugins' folder.
`protected java.io.File` | `GameFileSystem.findWidgetSetsFolder(PluginINI pluginINI, java.io.File pluginFolder)` Called once at instantiation time to initialize the widget sets' folder.
`abstract GameFileSystem` | `_LiveGameDataObjectsFactory.newGameFileSystem(PluginINI pluginIni)`

Constructors in net.ctdp.rfdynhud.gamedata with parameters of type PluginINI
`GameFileSystem(PluginINI pluginINI)`

Uses of PluginINI in net.ctdp.rfdynhud.util

Fields in net.ctdp.rfdynhud.util declared as PluginINI
`static PluginINI` | `__UtilHelper.PLUGIN_INI`

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