Uses of Package
net.ctdp.rfdynhud.gamedata

Packages that use net.ctdp.rfdynhud.gamedata
net.ctdp.rfdynhud   
net.ctdp.rfdynhud.gamedata   
net.ctdp.rfdynhud.input   
net.ctdp.rfdynhud.render   
net.ctdp.rfdynhud.util   
net.ctdp.rfdynhud.values   
net.ctdp.rfdynhud.widgets   
net.ctdp.rfdynhud.widgets.base.needlemeter   
net.ctdp.rfdynhud.widgets.base.revneedlemeter   
net.ctdp.rfdynhud.widgets.base.widget   
net.ctdp.rfdynhud.widgets.internal   
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud
_LiveGameData_CPP_Adapter
           
GameEventsManager
          The events manager receives events from rFactor and modifies state-flags appropriately.
LiveGameData
          Complete model of live game data.
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.gamedata
_CommentaryRequestInfoCapsule
           
_GraphicsInfoCapsule
           
_LiveGameDataObjectsFactory
           
_ScoringInfoCapsule
           
_TelemetryDataCapsule
          Our world coordinate system is left-handed, with +y pointing up.
_VehicleScoringInfoCapsule
           
CommentaryRequestInfo
           
CommentaryRequestInfo.CommentaryInfoUpdateListener
           
FinishStatus
           
GameEventsListener
          Insert class comment here.
GameEventsManager
          The events manager receives events from rFactor and modifies state-flags appropriately.
GameFileSystem
          Model of the game's (e.g. rFactor) filesystem
GamePhase
           
GameResolution
           
GraphicsInfo
           
GraphicsInfo.GraphicsInfoUpdateListener
           
Laptime
          Model for a lap time for a single lap.
Laptime.LapType
          The type of a lap.
LiveGameData
          Complete model of live game data.
LiveGameData.GameDataUpdateListener
           
LiveGameDataController
           Controls values in LiveGameData.
ModInfo
          Model of mod information
ProfileInfo
          Model of the current player's profile information
ProfileInfo.MeasurementUnits
          Model of measurement units (everything but speed)
ProfileInfo.SpeedUnits
          Model of speed units
ScoringInfo
           
ScoringInfo.ScoringInfoUpdateListener
           
SessionLimit
           
SessionType
           
SurfaceType
           
TelemetryData
          Our world coordinate system is left-handed, with +y pointing up.
TelemetryData.TelemetryDataUpdateListener
           
TelemVect3
           
Track
          Model of a track with waypoints and utility methods
Track.Waypoint
           
TrackInfo
          Model of the currently used track
VehicleControl
           
VehicleInfo
          Keeps all descriptive information read from the .VEH file.
VehiclePhysics
          This is a model of vehicle physics settings.
VehiclePhysics.Brakes
          Model of brake physics parameters.
VehiclePhysics.Brakes.WheelBrake
          Brake settings for a single wheel.
VehiclePhysics.Engine
          Model of engine physics parameters.
VehiclePhysics.PhysicsSetting
          Abstraction of a usual physics setting (base_value, step_size, num_steps).
VehiclePhysics.SlipCurve
          Model of a tire slip curve.
VehiclePhysics.TireCompound
          Model of a tire compound.
VehiclePhysics.TireCompound.CompoundWheel
          Model of one wheel of a compound.
VehiclePhysics.UpgradeIdentifier
           
VehiclePhysics.WheelDrive
          Abstraction of possible Wheel drive settings.
VehicleScoringInfo
           
VehicleScoringInfo.VSIPlaceComparator
          Comparator to sort by place.
VehicleSetup
          This class models all possible settings of a car setup.
VehicleSetup.Controls
          Model of the controls part of the setup
VehicleSetup.Engine
          Model of the engine part of the setup
VehicleSetup.General
          Model of the general part of the setup
VehicleSetup.WheelAndTire
          Model of the wheel and tire part of the setup
VehicleState
           
Wheel
           
WheelPart
           
YellowFlagState
           
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.input
GameEventsManager
          The events manager receives events from rFactor and modifies state-flags appropriately.
GameFileSystem
          Model of the game's (e.g. rFactor) filesystem
LiveGameData
          Complete model of live game data.
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.render
LiveGameData
          Complete model of live game data.
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.util
GameFileSystem
          Model of the game's (e.g. rFactor) filesystem
LiveGameData
          Complete model of live game data.
ScoringInfo
           
SessionType
           
VehicleScoringInfo
           
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.values
Track
          Model of a track with waypoints and utility methods
VehicleScoringInfo
           
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.widgets
GameResolution
           
LiveGameData
          Complete model of live game data.
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.widgets.base.needlemeter
LiveGameData
          Complete model of live game data.
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.widgets.base.revneedlemeter
LiveGameData
          Complete model of live game data.
VehicleScoringInfo
           
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.widgets.base.widget
LiveGameData
          Complete model of live game data.
SessionType
           
VehicleScoringInfo
           
 

Classes in net.ctdp.rfdynhud.gamedata used by net.ctdp.rfdynhud.widgets.internal
LiveGameData
          Complete model of live game data.