VehicleSetup.Controls

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## net.ctdp.rfdynhud.gamedata
Class VehicleSetup.Controls

    java.lang.Object
      net.ctdp.rfdynhud.gamedata.VehicleSetup.Controls

Enclosing class:
  VehicleSetup

    public static class VehicleSetup.Controls

extends java.lang.Object

Model of the controls part of the setup

Author:
  Marvin Froehlich

Constructor Summary
`VehicleSetup.Controls()`

Method Summary
`float` | `getBrakePressure()` CONTROLS::BrakePressureSetting=40//100%
`float` | `getRearBrakeBalance()` CONTROLS::RearBrakeSetting=85//55.0:45.0

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### VehicleSetup.Controls

    public VehicleSetup.Controls()

Method Detail

### getRearBrakeBalance

    public final float getRearBrakeBalance()

  CONTROLS::RearBrakeSetting=85//55.0:45.0

  Returns:
    the fraction of brake power weighted to the front.

### getBrakePressure

    public final float getBrakePressure()

  CONTROLS::BrakePressureSetting=40//100%

  Returns:
    the fraction of brake pressure.
  See Also:
    `VehiclePhysics.Brakes.getPressureRange()`

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