Uses of Class
net.ctdp.rfdynhud.valuemanagers.Clock

Packages that use Clock
net.ctdp.rfdynhud.valuemanagers   
net.ctdp.rfdynhud.widgets.base.needlemeter   
net.ctdp.rfdynhud.widgets.base.revneedlemeter   
net.ctdp.rfdynhud.widgets.base.widget   
net.ctdp.rfdynhud.widgets.internal   
 

Uses of Clock in net.ctdp.rfdynhud.valuemanagers
 

Subclasses of Clock in net.ctdp.rfdynhud.valuemanagers
 class TimeBasedClock
          The TimeBasedClock calculates frame gaps based on a given time delay to know, when to set the clock flag and when to reset.
 

Uses of Clock in net.ctdp.rfdynhud.widgets.base.needlemeter
 

Methods in net.ctdp.rfdynhud.widgets.base.needlemeter with parameters of type Clock
protected  void NeedleMeterWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)
           
 

Uses of Clock in net.ctdp.rfdynhud.widgets.base.revneedlemeter
 

Methods in net.ctdp.rfdynhud.widgets.base.revneedlemeter with parameters of type Clock
protected  void AbstractRevNeedleMeterWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)
           
 

Uses of Clock in net.ctdp.rfdynhud.widgets.base.widget
 

Methods in net.ctdp.rfdynhud.widgets.base.widget with parameters of type Clock
 void Widget.drawWidget(Clock clock, boolean completeRedrawForced, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, boolean drawAtZero)
          This method invokes the parts of the actual drawing code for this Widget.
protected abstract  void Widget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)
          This method must contain the actual drawing code for this Widget.
protected  void AbstractAssembledWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)
          This method must contain the actual drawing code for this Widget.
 

Uses of Clock in net.ctdp.rfdynhud.widgets.internal
 

Methods in net.ctdp.rfdynhud.widgets.internal with parameters of type Clock
protected  void InternalWidget.drawWidget(Clock clock, boolean needsCompleteRedraw, LiveGameData gameData, boolean isEditorMode, TextureImage2D texture, int offsetX, int offsetY, int width, int height)