Uses of Class net.ctdp.rfdynhud.gamedata.GameFileSystem

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## Uses of Class
net.ctdp.rfdynhud.gamedata.GameFileSystem

Packages that use GameFileSystem
net.ctdp.rfdynhud.gamedata |
net.ctdp.rfdynhud.input |
net.ctdp.rfdynhud.util |

Uses of GameFileSystem in net.ctdp.rfdynhud.gamedata

Methods in net.ctdp.rfdynhud.gamedata that return GameFileSystem
`GameFileSystem` | `LiveGameData.getFileSystem()`
`abstract GameFileSystem` | `_LiveGameDataObjectsFactory.newGameFileSystem(PluginINI pluginIni)`

Methods in net.ctdp.rfdynhud.gamedata with parameters of type GameFileSystem
`static java.lang.String[]` | `ModInfo.getInstalledModNames(GameFileSystem fileSystem)` Gets the RFM filenames of all installed mods.
`static java.lang.Float` | `__GDPrivilegedAccess.loadFuelUsageFromCache(GameFileSystem fileSystem, java.lang.String modName, java.lang.String trackName, java.lang.String teamName)`

Uses of GameFileSystem in net.ctdp.rfdynhud.input

Methods in net.ctdp.rfdynhud.input with parameters of type GameFileSystem
`InputMappings` | `InputMappingsManager.loadMappings(GameFileSystem fileSystem, InputDeviceManager devManager)`

Uses of GameFileSystem in net.ctdp.rfdynhud.util

Methods in net.ctdp.rfdynhud.util with parameters of type GameFileSystem
`static void` | `FontUtils.loadCustomFonts(GameFileSystem fileSystem)`
`static void` | `__UtilPrivilegedAccess.updateLocalizationsManager(GameFileSystem fileSystem)`

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