Uses of Class net.ctdp.rfdynhud.util.SubTextureCollector

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## Uses of Class
net.ctdp.rfdynhud.util.SubTextureCollector

Packages that use SubTextureCollector
net.ctdp.rfdynhud.util |
net.ctdp.rfdynhud.widgets.base.needlemeter |
net.ctdp.rfdynhud.widgets.base.revneedlemeter |
net.ctdp.rfdynhud.widgets.base.widget |
net.ctdp.rfdynhud.widgets.internal |

Uses of SubTextureCollector in net.ctdp.rfdynhud.util

Methods in net.ctdp.rfdynhud.util with parameters of type SubTextureCollector
`static TransformableTexture[]` | `__UtilPrivilegedAccess.getSubTextureArray(SubTextureCollector collector, boolean sort)`

Uses of SubTextureCollector in net.ctdp.rfdynhud.widgets.base.needlemeter

Methods in net.ctdp.rfdynhud.widgets.base.needlemeter with parameters of type SubTextureCollector
`protected void` | `NeedleMeterWidget.initSubTextures(LiveGameData gameData, boolean isEditorMode, int widgetInnerWidth, int widgetInnerHeight, SubTextureCollector collector)` Gets the `TransformableTexture`s, that this `Widget` keeps.

Uses of SubTextureCollector in net.ctdp.rfdynhud.widgets.base.revneedlemeter

Methods in net.ctdp.rfdynhud.widgets.base.revneedlemeter with parameters of type SubTextureCollector
`protected void` | `AbstractRevNeedleMeterWidget.initSubTextures(LiveGameData gameData, boolean isEditorMode, int widgetInnerWidth, int widgetInnerHeight, SubTextureCollector collector)`

Uses of SubTextureCollector in net.ctdp.rfdynhud.widgets.base.widget

Methods in net.ctdp.rfdynhud.widgets.base.widget with parameters of type SubTextureCollector
`protected abstract void` | `Widget.initSubTextures(LiveGameData gameData, boolean isEditorMode, int widgetInnerWidth, int widgetInnerHeight, SubTextureCollector collector)` Gets the `TransformableTexture`s, that this `Widget` keeps.
`protected void` | `AbstractAssembledWidget.initSubTextures(LiveGameData gameData, boolean isEditorMode, int widgetInnerWidth, int widgetInnerHeight, SubTextureCollector collector)` Gets the `TransformableTexture`s, that this `Widget` keeps.

Uses of SubTextureCollector in net.ctdp.rfdynhud.widgets.internal

Methods in net.ctdp.rfdynhud.widgets.internal with parameters of type SubTextureCollector
`protected void` | `InternalWidget.initSubTextures(LiveGameData gameData, boolean isEditorMode, int widgetInnerWidth, int widgetInnerHeight, SubTextureCollector collector)` Gets the `TransformableTexture`s, that this `Widget` keeps.

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